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Pro Skateboard Simulator

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Автор: David Whittaker(Музыка),Mark Rivers,Neil Adamson,Nigel Brown
Год: 1989
Издатели: Code Masters Ltd
Производитель: Code Masters Ltd
Языки: 🇬🇧 Английский
Формат: 📼 TZX лента
Требования: 🖥️ ZX Spectrum 48K

Ссылки:
Страница на ZXArt
Страница на Virtual TR-DOS
Страница на World Of Spectrum
Страница на Spectrum Computing
Страница на Speccy Screenshot Maps

Скриншоты:
ProSkateboardSimulator.gif
ProSkateboardSimulator.png


Описание:
Pro Skateboard Simulator— это динамичная видеоигра о скейтбординге, выпущенная в 1989 году. Разработанная компанией CodeMasters, она предлагает игрокам увлекательный опыт на семи уровнях, каждый из которых разделен на секции 3D-скейтпарка и кросс-кантри. Игра бросает вызов игрокам, предлагая выполнять различные трюки, такие как Ariel 180s, 360s и 720s, что усиливает азарт игрового процесса.

В секции 3D-скейтпарка игрокам необходимо собрать все флаги в ограниченное время, избегая неровной поверхности, чтобы избежать штрафов по времени. Игроки могут использовать джойстики или клавиатуру для управления скейтбордистом, выполняя олли и вращения для эффективного прохождения парка. Стратегическое размещение скейтбордиста имеет ключевое значение для успешной навигации.

Секция кросс-кантри добавляет еще один уровень сложности, где игроки должны прокатиться через пары флагов, чтобы добраться до финиша. Избегание препятствий, таких как вода, деревья и здания, важно для предотвращения падений, также известных как 'SLAM'. Игра подчеркивает важность быстрых рефлексов и точных движений.

Компания CodeMasters, основанная Дэвидом и Ричардом Дарлингами, известна созданием популярных игр, таких как BMX Simulator. С участием таких разработчиков, как Марк Риверс и Дэвид Уиттакер, Pro Skateboard Simulator является свидетельством их стремления к предоставлению качественного игрового опыта по доступным ценам.



ProSkateboardSimulator.jpg
PRO SKATEBOARD SIMULATOR

------------------------



FAST SMOOTH ACTION



TOTALLY WICKED ACTION!!!!

Do Ariel 180's 360's 720's the lot!! 7 Crucial Skateparks plus 7 Cross

Country's!

Pop ollies over fences, pudles and rough ground - You gotta be cool not to

SLAM!!!



This is a well radical game - all the action, all the excitement, all the

skill - just like the real thing!



TWO CAN PLAY

SKATEPARKS AND CROSS COUNTRY



LOADING 48k users type LOAD"" (ENTER)

128k users turn machine on, press ENTER



BEFORE YOU START SKATING...

When the game has loaded, you'll be asked to enter a code letter before you

can play. Just look up the co-ordinates on this table, and enter the letter

that you find there; eg. if asked what's at D5, you type Z. If you get it

wrong three times...



0 1 2 3 4 5 6 7

------------------------

A | E J U Y F V A L |

B | R F X K T C I U |

C | I S Q M L E F G |

D | B Y B T G Z P G |

E | N W S R D H Z H |

F | P I C W O M Q A |

G | O H J D D A N J |

H | E C K V K X L B |

------------------------



PROFESSIONAL SKATEBOARD SIMULATOR

You can control your skater with SINCLAIR or KEMPSTON joysticks. or by using

the keyboard.



JOYSTICK KEYS

Turn left LEFT Z

Turn right RIGHT X

Boost UP O

Stop/Spin DOWN K

Ollie (jump) FIRE P



You can select controls and how many players on the title screen - just press

the appropriate key (1, 2 or 3) for the option you want.



The game is played over seven levels, each with two parts, a 3D SKATEPARK

section and an overhead CROSS COUNTRY section.



On both parts of each level, your time remaining is indicated at the top left

of the screen, and the number of flags left to pick up/skate between is shown

at the top right.



THE SKATEPARK

You're up against time - you must move lightning fast to collect all the

flags in the park before the timer runs out.



Don't skate onto the rough ground - you'll get a time penalty for leaving

the tarmac. Sometimes you'll have to jump over rough ground to get to other

parts of the park. If you come off the course, you will be given a pointer -

put this where you want the skater to reappear, then press FIRE to start

skating again.



THE SKATEPARK: CONTROLS

Pushing the joystick LEFT or RIGHT turns the skater in that direction.



Push FORWARD on the joystick repeatedly to make the skater boost himself

along.



Pull BACK on the joystick to stop the skater and spin thru 180 degrees.

(Pulling hard back on the joystick is very useful for recovering from panic

situations)



Press FIRE on the joystick to Ollie (jump)



THE CROSS COUNTRY EVENT

In this part of each level, you have to skate cross-country to a finish post,

passing thru pairs of flags. Again, you are up against the clock. Be careful

to avoid water, trees, and buildings - hit these and you SLAM in a big way.



THE CROSS COUNTRY EVENT: CONTROLS

Pushing the joystick LEFT or RIGHT makes your skater go in that direction.



Push the joystick FORWARD or pull it BACK to accelerate/decelerate.





David and Richard Darling first started writing computer games when they were

in their early teens and still at school. They duplicated the cassettes

themselves and sold them by mail order, taking small advertisements in

magazines.



From these beginnings David and Richard became contract programmers. They

wrote and sourced games for major software houses, and many of these games

were major best sellers.



In October of 1986 the Darlings set up CodeMasters, their own company. From

the beginning they were determined to sell only the best possible games at

the lowest possible price. One title, BMX SIMULATOR, went on to become one of

the worlds best selling games.



In less than a year, CodeMasters had a string of Top Ten hits to it's name.

The company was the best selling software house in Britain. David and Richard

are now 21 and 20 years old, and are determined to continue what they do

best; producing top selling computer games.





YOU COULD WRITE FOR CODEMASTERS



CodeMasters excellence is a result of utilizing the best games programmers

there are. The best programmers deserve the best rewards. If you are good

enough to program for us then write to David Darling now - you won't regret

it.



This program, including code, graphics, music and artwork are the copyright

of CodeMasters Software Co. Ltd and no part may be copied, stored,

transmitted or reproduced in any form or by any means, hired or lent without

the express permission of CodeMasters Software Co. Ltd.



This entertainment experience was brought to you by...



Coding: Mark Rivers

Graphics: Nigel Brown/Mark Rivers

Music/FX: David Whittaker

Game Design: Gavin Raeburn

Project Director: Tim Miller

Production: Mike Clark

Cover Illustration: Liz Darling

Design/Artwork: Nigel Fletcher



MADE IN ENGLAND



Published by CodeMasters Software Co. Ltd., PO Box 6, Leamington Spa,

England CV33 0SH.



(Transcribed by Robin Stuart)
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