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Heartland

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Автор: Colin Grunes,Gerry Fisher(Иллюстрации),Keith Tinman,Paul McKenna,Steve Wetherill
Год: 1986
Издатели: Odin Computer Graphics Ltd
Языки: 🇬🇧 Английский
Формат: 📼 TZX лента
Требования: 🖥️ ZX Spectrum 48K

Ссылки:
Страница на ZXArt
Страница на Virtual TR-DOS
Страница на World Of Spectrum
Страница на Spectrum Computing
Страница на Speccy Screenshot Maps

Скриншоты:
Heartland.gif
Heartland.png


Описание:
Heartland— это классическая приключенческая игра, выпущенная в 1986 году компанией Odin Computer Graphics Ltd. Действие игры разворачивается в волшебном мире, где игроки отправляются в квест, вдохновленный древней книгой, найденной на чердаке. Книга рассказывает историю Heartland, места, которым когда-то правили волшебники и угрожали монстры.

Игроки берут на себя роль Героя-волшебника Элдритча, известного своим характерным цилиндром и магическими способностями. Миссия Элдритча — победить злого колдуна Мидана, который наложил темные заклинания на землю, вызывая хаос и страдания.

Основная цель — собрать шесть пропавших страниц волшебной книги, которые были разбросаны Миданом. Эти страницы жизненно важны для восстановления мира в Heartland. Игроки также должны уничтожить шесть темных страниц, созданных Миданом, чтобы предотвратить дальнейшие бедствия.

В течение игры игроки сталкиваются с различными врагами, включая волшебников и космонавтов, и должны использовать заклинания и стратегическое мышление для преодоления трудностей. Уникальная обстановка игры и увлекательный сюжет делают её запоминающимся опытом для поклонников приключенческих игр.



Heartland.jpg
Heartland

from Odin Computer Graphics Ltd.



Playing Instructions

""""""""""""""""""""

Left, Right & Turn: X, C, V, B, etc

Through door out of screen: A, S, D, F, etc

Through door into screen and jump: Q, W, E, R, etc

Fire and use bed: 1, 2, 3, 4, etc



Scenario

""""""""

Attics are always pretty interesting places, all sorts of old family

heirlooms; swords, pictures, trunks, old clothes and books, can be

found waiting to be re-used, looked at or in, worn and read.

One rainy day, having nothing better to do, you find yourself

rummaging through the relics in your Grandmother's attic and come

across an old battered book. The tale it contains is one of ancient

magic, telling of days when Wizards ruled and monsters roamed, it is

the history of the Heartland.

As you read, invoking the book's subtle magic, you find yourself on

a quest, roaming the lands following the deeds of the Hero Wizard

Eldritch, whose plump appearance, top hat, and travelling bed are

ridiculed only by those foolish enough to want to be splattered by

a spell.

In days gone by, Eldritch was well known for his ability to slay

dragons, rescue distressed damsels, and generally get up the nose of

his arch enemy, the dreaded black Warlock, Midan. These days, Eldritch

has moved on to other quests but, with an eye to the future, left the

book in our world to search for a new hero to help the Heartland in

times of dire trouble. As the book progresses, the magic has its way,

and the story changes to reveal current events.

The Heartland, once a happy peaceful place, has fallen under the

cruel fist of the ruthless Midan and his minions, who roam the lands

working their evil ways, creating misery, hate, and building vast

glowering fortresses in which to imprison the populace.

As the end of the book approaches you find that, alas, the final

chapter is missing and unless it is found, the Heartland will be in

the grip of the tyrannical Midan and his followers forever.

Your desperate quest is to locate the last six pages and the

original book, cast to the seven winds by Midan in his final battle

with Eldritch. To foil any would be heroes, Midan has created six dark

pages which, if not destroyed, will cause great bad luck and havoc

(GBH) for the citizens of the Heartland for ever more.

Beware of Midan's followers who are out to stop you, and the spells

they weave to distract you from your goal. Some of these spells will

wait until you walk into them before they invoke, others will seek you

out. The greatest danger is from Midan himself who has discovered your

presence in the Heartland. Even as you start your quest, his evil

magic is at work on the book, weakening its magic and limiting your

time in each land. Each time evil touches you, his strength will grow

and he will reveal his face

- THE FACE OF DEATH.



Spells

""""""

Top hat : Your main weapon needs three shots to kill, but lasts

forever.

Swords : Takes two shots to kill.

Fireball : One shot will do the job.

Bubbles : Helps fight the growing strength of Midan.

Small stars: Make you immune to other spells.

Large stars: Drains your strength very quickly.

The Book : You must collect this first as it tells you where the

pages are.

Pages : Collect six white and destroy six dark.

Bed : After collecting a page, this will take you to the next

land, don't lose it.



Enemies

"""""""

Wizards : Touching these sap your will, they also fire at it.

Gooch : Killing thes is only an ephemeral solution.

Spacemen: Do Not Touch.
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