Год: 2010
Издатели: BadBeard
Языки:
Английский
Формат:
TZX лента
Требования:
ZX Spectrum 48K
Ссылки:
Страница на ZXArt
Страница на World Of Spectrum
Страница на Spectrum Computing
Скриншоты:
Издатели: BadBeard
Языки:
Формат:
Требования:
Ссылки:
Скриншоты:
Tracksuit Manager Editor
========================
For use with MULTIFACE 128 by Romantic Robot
Works in conjunction with Goliath Game's 'Tracksuit Manager' and ZX Spectrum 48k.
Instructions for use
--------------------
Load the tape and you will eventually see the message
'Enable Multiface - Press Any key'
DO NOT PRESS ANY KEY YET!
At this point ENABLE the Multiface (usually F5). Once enabled press 'R' to
exit Multiface and *NOW* press any key to reset the Spectrum. You can now
load your copy of Tracksuit Manager in the normal fashion. Once it is
loaded, you can activate the Editor by initiating the Multiface.
Using The Editor
----------------
I recommend to initiate the editor at the 'The month is July' screen.
After exiting the editor use the direction keys 5,6,7,8 to return control
to the program and then save a snapshot.
Keys:-
------
Q - Scroll UP through teams/players
A - Scroll DOWN through teams/players
O - Cycle through teams
P - Cycle through teams
M - Edit team/player
T - Select TEAM editing mode (default)
Y - Select PLAYER editing mode
CAPS SHIFT+X - Exit editor and return to Tracksuit Manager
In Team/Player Edit Mode:-
--------------------------
A-Z A-Z
CAPS SHIFT+0 Delete
SYMBOL SHIFT+Y [ (Left Bracket)
SYMBOL SHIFT+M . (Full Stop)
SYMBOL SHIFT+U ] (Right Bracket)
SYMBOL SHIFT+7 ' (Apostrophe)
SYMBOL SHIFT+J - (Hyphen)
Planning Your Team
------------------
When editing the teams or players you will see the amount of bytes free
available to you. This figure is not the actual bytes but a COMPRESSED
figure. Use the table below to see how many normal characters you can
enter per available byte free. At the start of editing, the bytes free
figure for both teams and players will naturally be zero. To make some
space available to you enter some names as a single character to get
you going.
Team names MAX 14 characters
Player names MAX 14 characters
Length of Name Compressed Size
1 1
2 2
3 2
4 3
5 4
6 4
7 5
8 5
9 6
10 7
11 7
12 8
13 9
14 9
15 10 n/a
16 10 n/a
Example:
Bytes free shows 8. You can enter a name 12 characters long.
Bytes free shows 4. You can enter a name either 5 OR 6 characters long.
Conway (length = 6 will compress to 4 bytes)
Davenport (length = 9 will compress to 6 bytes)
Jairzinho (length = 9 will compress to 6 bytes)
Krol (length = 4 will compress to 3 bytes)
Note
====
This editor only edits the names of your opponents. For example, when you
edit the England team, you would only see these names when you play as
another country. If you want to edit the predefined players/clubs when
playing as England enter these pokes :-
Poke 25148,33: Poke 25200,33
and select 'OTHER'. You can now choose England as one of the other teams.
Regards,
BadBeard 2009
bad_beard@hotmail.com
========================
For use with MULTIFACE 128 by Romantic Robot
Works in conjunction with Goliath Game's 'Tracksuit Manager' and ZX Spectrum 48k.
Instructions for use
--------------------
Load the tape and you will eventually see the message
'Enable Multiface - Press Any key'
DO NOT PRESS ANY KEY YET!
At this point ENABLE the Multiface (usually F5). Once enabled press 'R' to
exit Multiface and *NOW* press any key to reset the Spectrum. You can now
load your copy of Tracksuit Manager in the normal fashion. Once it is
loaded, you can activate the Editor by initiating the Multiface.
Using The Editor
----------------
I recommend to initiate the editor at the 'The month is July' screen.
After exiting the editor use the direction keys 5,6,7,8 to return control
to the program and then save a snapshot.
Keys:-
------
Q - Scroll UP through teams/players
A - Scroll DOWN through teams/players
O - Cycle through teams
P - Cycle through teams
M - Edit team/player
T - Select TEAM editing mode (default)
Y - Select PLAYER editing mode
CAPS SHIFT+X - Exit editor and return to Tracksuit Manager
In Team/Player Edit Mode:-
--------------------------
A-Z A-Z
CAPS SHIFT+0 Delete
SYMBOL SHIFT+Y [ (Left Bracket)
SYMBOL SHIFT+M . (Full Stop)
SYMBOL SHIFT+U ] (Right Bracket)
SYMBOL SHIFT+7 ' (Apostrophe)
SYMBOL SHIFT+J - (Hyphen)
Planning Your Team
------------------
When editing the teams or players you will see the amount of bytes free
available to you. This figure is not the actual bytes but a COMPRESSED
figure. Use the table below to see how many normal characters you can
enter per available byte free. At the start of editing, the bytes free
figure for both teams and players will naturally be zero. To make some
space available to you enter some names as a single character to get
you going.
Team names MAX 14 characters
Player names MAX 14 characters
Length of Name Compressed Size
1 1
2 2
3 2
4 3
5 4
6 4
7 5
8 5
9 6
10 7
11 7
12 8
13 9
14 9
15 10 n/a
16 10 n/a
Example:
Bytes free shows 8. You can enter a name 12 characters long.
Bytes free shows 4. You can enter a name either 5 OR 6 characters long.
Conway (length = 6 will compress to 4 bytes)
Davenport (length = 9 will compress to 6 bytes)
Jairzinho (length = 9 will compress to 6 bytes)
Krol (length = 4 will compress to 3 bytes)
Note
====
This editor only edits the names of your opponents. For example, when you
edit the England team, you would only see these names when you play as
another country. If you want to edit the predefined players/clubs when
playing as England enter these pokes :-
Poke 25148,33: Poke 25200,33
and select 'OTHER'. You can now choose England as one of the other teams.
Regards,
BadBeard 2009
bad_beard@hotmail.com